Would anyone be interested in joining a rather old school (AD&D 2nd ed--don't worry if you don't have the rule set, it's more important to roleplay and I can help with the dice) game?
Accidental AdventurersPremise of the opening adventure:
Not all adventurers dreamed of such a life from early childhood--some adventurers are accidentally made--greatness is thrust upon them.
Residents of an archipelago off the coast of the large island of Calandia have been kidnapped, captured by slavers and destined for a market far away from home. The story for these, however, is different: a terrible storm and shipwreck strand them on an island where survival will require that they rise to the occasion and become adventurers.
Then, would they return to the ordinary path of villagers or choose instead to fight the evils of the larger world they have now seen?